About Me

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Web person at the Imperial War Museum, just completed PhD about digital sustainability in museums (the original motivation for this blog was as my research diary). Posting occasionally, and usually museum tech stuff but prone to stray. I welcome comments if you want to take anything further. These are my opinions and should not be attributed to my employer or anyone else (unless they thought of them too). Twitter: @jottevanger
Showing posts with label nmolp. Show all posts
Showing posts with label nmolp. Show all posts

Wednesday, March 04, 2009

Uncontroversial title

Well it's all going off on Mike's blog, and previously on the MCG list, plus other (much more) considered opinions on Tom's blog and hopefully elsewhere. The subject matter: Creative Spaces, at last. "At last" because it's not been discussed properly by our community since its launch. Actually that's not quite fair: Tom's first post went up yesterday, and it's a thorough review supplemented today, so good on him. I'd planned to write something but haven't (still) checked it out properly.
Frankie kicked things off today, and after a bumpy start the discussion on those various venues has been fruitful I think. My thoughts are scattered around the place but, as I say, precede any real knowledge. Basically I think it's an idea with plenty going for it and which is a necessary experiment that we'll all learn from which, at the very least, will hopefully leave a legacy of some infrastructure (technical and organisational/political) for the 9 partners. It may be that there's a lot more than that, and it will make a very interesting case study. In the meantime, genuine congratulations to Carolyn Royston and her team for battling through all the challenges and getting this far. It's humbling, when you produce the sort of modest stuff I do, to see what's possible (if you have some resources).

Tuesday, May 13, 2008

The Passively Multiplayer Online Game, PMOG

TechCrunch led me to the Passively Multiplayer Online Game, PMOG. Looks like it could be fun, and I wonder if it will turn out to have a bit of overlap with the "web quests" idea of the sort that NMOLP was apparently inspired by (not much point clicking that link, though, it's password protected. Google it and look at their cache if you like, though :-). Just keep escaping the login windows).